What's up... you blueberry-eyed muffin!


A lot of people have been watching the World Cup... but I've been watching the Zombie Battleground Kickstarter 😉

Speaking of which...
 

1) The Battleground Kickstarter has reached 80% of the funding goal in less than a week! 🎉

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It's been a VERY BUSY week.

...and it's not just this week.

...The busiest thing for the next 2 months will be the ongoing Zombie Battleground Kickstarter. 

...and it won't slow down until the game is actually released. 

What you are witnessing is a growing wave of demand for games that run on the Blockchain.

...and based on your support, there's a LOT of demand for a game like Battleground. 

I am talking $100K funded JUST in the first 24 hours and $200k in less than a week kinda demand!

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...at this pace, we are going to hit the original funding goal very quickly.

(Heck, by the time you are reading this email, we might be already there!)

This is EXCELLENT because, then we can focus on the stretch goals (which we will announce on Kickstarter throughout the campaign).

By the way, the TWO most asked questions (and Answers!) about Zombie Battleground were

A.) Will Zombie Battleground be available on Mac and PC?
Eventually, YES. But, we will first release it on mobile (iOS and Android). 

B.) When is the game released and when can I play it?
Kickstarter backers will be able to play the beta as soon as July or August 2018 as we send out monthly rolling releases. We are expecting to have a fully playable game by the end of 2018. By May 2019, we should have everything fully done (including stretch goals). 

Anyway... while I will be including brief updates about the Kickstarter in these weekly update emails...

...if you want to get the full scoop (with exclusive backer updates)...
 
👉 You should Back Zombie Battleground on Kickstarter 😉

By the way...
 

2) The next Loom SDK Hackathons will be in Shanghai and Beijing! 🌏

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...as you know, we've been globetrotting around the world with some precious cargo (The Loom SDK) in search of the most talented game developers. 

Even though the Loom SDK is publicly available for anyone to build and deploy scalable DApps easily, we are actively meeting up with developers to give them an "unfair advantage" with 1-on-1 mentoring.

We've already had a MASSIVELY SUCCESSFUL hackathon in Tokyo (highlights) and the next stops will be Beijing and Shanghai!

So if you are in the area and have some serious Blockchain developer skillz, stop by!

👉 Read all about the upcoming Loom SDK Hackathons in Shanghai and Beijing.  

...oh, and a bunch of you have been asking...

3) Hey Bruh! What's the point of the LOOM Token? 

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While the utility use-cases of the LOOM Token is still early, it'll be a vital part of the entire DApp ecosystem in the near future.

...and if you are wondering why it will be vital, you should...

👉  Read all about how we are going to use the LOOM Token

Those are all the recent updates in our neighborhood... BUT, if you are a geek, you should check out our EVM Unity Example App too! 😉

 

See you next week!

Same time, Same bat channel. 

Your friend,

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—Dilanka


P.S: Found another crypto song called Insane for the Blockchain. Check it out. Also, give us some time for the next CryptoZombies lesson— still working on it amidst the chaos! 😉